Students will explore creative, multimedia tools and solutions on Mac and PC platforms, using industry-standard software. In addition to General Education requirements, study will take place at three levels: core foundational design training, degree concentration requirements, and as a final capstone, specialization requirements provide the final layer of specialized student in animation or video topics and software. This two-year plus degree articulates with short-term, stackable certificates for add-on skill sets.
Early advising is strongly recommended for this program.
206-546-47628 email@example.com Rm 2174
Alan Yates (On Sabbatical Fall, Winter)
206-533-6771 firstname.lastname@example.org Rm 2054
206-533-6763 email@example.com Rm 2024
For Program Information:
Students are required to maintain a final grade of 2.0 (75%) in each VCT foundational course in order to progress to the next class. If you receive a grade below 2.0, you will be required to either retake the class or pursue an advisor’s waiver.
AAAS Degree (115-122 Credits)
Note: Every effort has been made to ensure the accuracy of the information in this publication. However, the information is subject to change without notice and final career decisions are the responsibility of the student.
Length of Program: 115-122 Credits
Completion Award: AAAS Degree
Enrollment: Every Quarter
Approximate Quarterly Costs: $25-$85
(in addition to tuition, books and parking)
General Education Requirements - 15-20 Credits
VCT Foundation Requirements - 65 Credits
Digital Graphics Foundations
Includes self-paced, online technical training component
* Challenge Tests are available to place out of VCT 124 & VCT 125
Degree Concentration Requirements - 23-25 Credits
Track Options (Choose One)
Option 1: Animation
** Includes self-paced, online technical training component
Degree Specialization Requirements (12-16 Credits)
Includes self-paced, online technical training component
Students are required to complete a minimum of 12 credits of specialization coursework. Specialization courses consist of three parts: seminar, collaborative lab sessions, and online specialized software training and/or topic-based training with online industry training partners. A Faculty/Student Advising session is required for placement into this set of courses.
Examples of Specialization Software Training:
Examples of Topic-Based Training:
Storyboarding, Matte Painting, Matchmoving, Digital Art, Interface Design, Effects, Compositing, Modeling, Character Rigging, Project Management, etc.
Choose 3-4 of the following courses:
Design Studio/Portfolio: VCT 205 , VCT 206 , VCT 207 **
AdobeCS Studio/Portfolio: VCT 215 , VCT 216 , VCT 217 **
Interactive Studio/Portfolio: VCT 225 , VCT 226 , VCT 227 **
Autodesk Studio/Portfolio: VCT 235 , VCT 236 , VCT 237 **
Video Studio/Portfolio: VCT 245 , VCT 246 , VCT 247 **
** Includes self-paced, online technical training component.
Approval To Graduate
Student Name, SID and Date: ____________________________________________________
Faculty Advisor and Date: _______________________________________________________
Division Dean and Date: ________________________________________________________
Credential Approval and Date: ____________________________________________________
Animation/Video for Multimedia-What is it?
Animators use “the art of storytelling” in working with moving visuals. Interactive environments touch every part of our lives. The Animation and Video for Multimedia degree is designed to provide students with the conceptual thinking skills and foundational technical skills, as well as the specialized training required to be qualified for positions as animators and/or video content producers and editors. Based on personal and career interests, students select either the Animation or the Video Track options. Technical software training is done partly online with leading industry partners. This can be self-paced, allowing students to review lessons repeatedly and establish the self-directed, life-long learner skills that the continually changing industry requires. This learning model also allows for greater focus on development of creative, conceptual skills and team collaboration in the classroom.
Students who successfully complete this program-by achieving a GPA of 2.0 or better for the entire program-should be able to:
- Effectively use design elements and technical skills to create effective visual images for animation or video.
- Create, select and organize design elements including letter forms, illustrations, typography and other graphic images in a structured environment for development in multimedia.
- Apply principles of audience and market analysis, conduct research and develop resources in the production of visuals in commercial, documentary and artistic animation or video.
Career Opportunities-What can I do with a Degree in Animation/Video for Multimedia?
There are expanding opportunities within this field for creating visual images for multimedia product development including game artistry and animation. Graduates are hired into entry-level positions in 2D animation, web, gaming/multimedia, or video production. In addition, students may use this as a foundation for further 2D and 3D study at the next institution.
Potential employers include: Game studios, video studios, advertising agencies, publication houses, visual support departments, news and sales agencies, public relations firms and multimedia firms. For more, please visit career information and resources at http://www.shoreline.edu/counseling-center/career-counseling.aspx.
Shoreline Community College
16101 Greenwood Ave N
Shoreline, WA 98133-5696