| |
Aug 26, 2026
|
|
|
|
|
MUSTC 133 Digital Audio Production 3 Minimum Units: 3 Maximum Units: 3 Sound design for static and dynamic applications and video games. Third course of 3 in series. Prerequisite Required: MUSTC 132 or equivalent with permission of instructor. Add Consent: Not Required Drop Consent: Not Required Grading System: Student option grading Course Typically Offered: Summer, Spring Course Learning Outcomes:
- Demonstrate digital audio workstation (DAW) use for static and dynamic sound design.
- Utilize synchronization techniques.
- Demonstrate layered, additive and manipulative sound design practices.
- Utilize signal generation to approximate specific sounds such as surf, bells, and imaginary objects.
- Demonstrate object-oriented programming of third-party software used in the video game industry.
- Listen and respond to sound design productions generated by DAWs and discuss their related aesthetics in a group and in individualized settings.
This course fulfills a distribution requirement for: Restricted Transfer
Add to Program Planner (opens a new window)
|
|